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Fx Editor

DirectX emblemNote: This program feature is only available for audio files in WAV format and the Play Modifier Use DirectX checkbox must be checked.

The Fx Editor allows you to apply many Fx effects when playing a Sound Item.

Tip Tip - Audio file characteristics - The Wav sound must be at least 1.5 seconds in length to use effects. All effects except Waves Reverb can process 8-bit or 16-bit Pulse Code Modulation (PCM) Wav data with one or two channels at any sample rate . Waves Reverb does not support 8-bit samples.

A note on Output Group - Fx Editor will only play on one device. It will use the first device specified in the Output Group for the Sound Item.

Each effect has its own configurable parameters and you can use any combination of effects. Recall that Sound Mill never modifies a Wav file directly. Effects are applied when you play the sound and can be changed as many times as desired without affecting the Wav file itself.

Using the Fx Editor

To apply effects, select a Sound Item from the Sound List panel, then click the Fx Editor button on the Editors toolbar toolbar. The Fx Editor pops up and loads the Wav file associated with the Sound Item.

Figure 1.  The Fx Editor
Figure 1. The Fx Editor

Effect parameters

Below are brief descriptions of effect parameters listed alphabetically. Change parameter settings in the Fx Editor and play the sound to hear the effects.

Recording Sounds

You can record the applied Fx effects to a new Wav file and save it, however Sound Mill does not record sounds. To record, you would play the sound in Sound Mill and simultaneously record it with a recording program. Most sound cards come with a decent recorder program. And there are dozens of recording programs available for download on the Web. Audacity is Free and is a fairly high function Wav editor/recorder. The Windows Sound Recorder will work but it is a low function program and may not produce a high quality recording.