Product icon Help book icon Tempo Game Clock : User's Guide

Clock Accuracy

You don't need to know this to use the program, but it may help explain clock behavior that may seems strange.

Precision

The program's internal clocks are maintained at a precision in milliseconds ( one thousandth of a second). The Game Display display is updated every one tenth of a second but does not display the tenths (hh:mm:ss). Therefore, if the internal clock contains 19 minutes, 59 seconds and 5 tenths of a second, the Game Display clock will show 19:59.

Clock Behavior

An example may be best here. Say you set the clock to ten minutes (10:00 mm:ss). When you reset the clock then start the game, the display will immediately jump to 9:59 even before one second is up. That is because the internal clock is actually 9:59:9 (ie. 9 minutes, 59 seconds plus 9 tenths of a second). But the clock does not display the tenths. So 9:59:9 is displayed as 9:59. The clock is not losing time. Similarly, when the clock reaches 0:00:9 ( 9 tenths of a second), it will display as 0:00 but the buzzer will not sound for another 9 tenths of a second.

Bottom line, the clocks are accurate to the milli-second.

System Clock

Changing your computer's system clock during play will affect the program's internal timers. This includes adjustments for daylight savings time.