The Sound Mill Easy Player is designed to provide a very simple user interface (UI) that can play Sound Items and/or run Automation Scripts. It is designed for several uses:
Player Color Theme: Change the player colors to your favorite color theme in just a few clicks.
Easy Player Elements:
1. Window Title Bar; 2. Window Menu Bar; 3. Playlist Marquee Image; 4. Playlist Title; 5. Playlist Description; 6. Playback Controls Panel; 7. Playback Time Position Readout; 8. Volume Bar and Volume/Mute Indicator; 9. Playback Position Progress Bar and Playing/Paused Indicator; 10. Cue Button - Playing Cue; 11. Cue Button - Unselected; 12. Cue Button - Selected; 13. Window Status Message Bar.
A Solo Performer using a pocket remote control device will want to be able to read the Player Cue Buttons from a distance (Figure 2). So you might want to place the laptop off stage where it is not visible to the audience. You may hide the Playlist Marquee Image, Playlist Title, Playlist Description elements to save screen realestate. Then by setting the cue button font to a large size, the cues are readable from many feet away. The playlist is configured to show only one column of buttons and three rows. With three rows showing, the Previous Cue, Current Playing Cue and Next Cue are visible. Using the remote Next and Previous buttons you can scroll through the playlist to pick the next cue to play so you can skip around. The current playing cue is highlighted (in green). The current selected cue is highlighted (in white) and it will start playing when the remote Play button is pressed. One of more ad-hoc sounds can be setup to play when a specific button on the remote is pushed (for example a laugh track, buzzer, etc.). The playback time readout tells you exactly how much time until the playing cue is finished -- pick either time played or time remaining. The volume bar shows the current volume for the cue.
The visual look/feel of the Player is completely customizable including: a Player Background Image, a Marquee Image, Title, and Description. Visual styling such as fonts, colors, size, spacing and more are available. In fact, each player Cue Button could have its own look/feel if you wanted/needed it. When the Player enters
, the Window Title bar, menu bar and status bar are hidden, leaving just the content of the player window showing to the user.
Figure 3 depicts a sample custom visual design for a touch screen museum kiosk. Each Player Cue Button has its own image and uses Opacity for a partially transparent background. There is a custom marquee image for "Darwin Museum". You can see the Elephant Cue Button is highlighted in reverse video since it is the selected Cue Button. The player has a background image of the African plains for visual impact. And the playback controls panel is hidden (as a design choice).