Behavior menu functions
Behavior Menu
The Behavior Menu of the Control Panel has the following functions.
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Apply Volume as master setting - When checked, the volume controls settings are applied to all sounds as a master control. Any changes you make to the volume settings (ex. moving the trackbar to raise or lower volume level), will apply to all Sound Items as they are played. However, the volume settings are NOT saved for future use. The controls are labeled as 'Master' (see Figure 2).
When UNchecked, any changes you make to the volume settings (ex. moving the trackbar to raise or lower volume level), will apply only to the current selected Sound Item and will be saved with that Sound Item.
When playing sounds in this mode, each time you select a new Sound Item, the settings are restored into the volume controls. Values saved in this mode are not lost when you switch to the 'master control' mode -- they will simply be ignored in that mode.
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Apply Pan as master setting - The Pan controls exhibit the same behavior as the volume controls described above.
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Allow concurrent sounds - When checked, it allows multiple sounds to be played at the same time. If unchecked, only one sound will play at a time. In this mode, when you click Play
to start a sound, any sounds currently playing are immediately stopped.
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Disable Fade Effects - When checked, fade-in and fade-out effects are NOT applied during play. This allows you to turn fading effects on and off globally without having to edit each Sound Item to enable / disable individual markers. A Fades Disabled symbol (
) is displayed at the right end of the marker row (on the Progress bar panel).
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Disable Start and End Markers - When checked, Start and End markers are NOT applied during play. This allows you to turn these on and off globally without having to edit each Sound Item to enable / disable individual markers. A Start/End Disabled symbol (
) is displayed at the left end of the marker row (on the Progress bar panel).
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Apply Fx Effects - When checked, Fx effects will be applied during Sound Item play.
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Play On Click - When checked, a selected Sound Item will played by pressing the Enter key, Space bar or clicking it with the mouse.
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Apply Pause/Resume as master setting - When checked, the Pause and Resume buttons will apply to all playing sounds. When un-checked, they apply to the current selected Sound Item only.
Behavior Toolbar
This toolbar provides one click access to some of the functions described above.
Buttons ( from left to right):
Apply Fx Effects, Play On Click, Disable Fade Effects, Disable Start and End Markers, Allow concurrent sounds, Apply Volume as master setting, Apply Pan as master setting, Apply Pause/Resume as master setting. Also see the
Docking Toolbars section.
Figure 1. Behavior toolbar
Figure 2. Play Controls panel
Figure 3. Edit panel for Start, End and Fade Markers