Locator: Sound List Editor.
group (Figure 3.) has the following functions. Multiple sounds can be played at the same time. For example, start a sound of 'city street noise' in loop mode then on cue play a 'car horn honking'.
First, select a Sound Item in the list. These controls will operate on the selected sound item.
You can perform a controlled fade or gain of volume or controlled pan left to right speaker as follows. The volume or pan slider will scroll automatically in a smooth motion at the current speed setting. Using these controls when fade-in or fade-out markers are enabled can cause unexpected results. It is best to use one or the other.
There are three buttons for quick setting of the slider position marker without having to drag the marker: Set Left ( ), Center ( ) and Set Right ( ) buttons . Clicking these buttons will stop auto-scroll if it is in progress.
The volume and pan settings can be applied to all Sound Items as master settings. See Behavior menu to select these modes.
Or you can save volume and pan settings with each individual Sound Item. In this mode, when you select a new Sound Item in the list, the volume and pan slider settings are adjusted based on the saved values for that Sound Item. This is useful if you want fine grained control over each Sound Item.
Volume settings made in
Playback real volume (volume as perceived by the human ear in dB ) may be somewhat different based on the sound driver used, Windows Audio (WA) driver or Media Player (MP) driver.
MIDI Limitation - The MP audio driver does not adjust volume for MIDI format, so volume adjustments with the Volume trackbar, Mute, or Fade operations will have no effect with MIDI audio files. MIDI files will play at the Windows Master Volume set for the device. The WA audio driver does not play MIDI.
You can control the Maximum Volume (cutoff point) for a Sound Items regardless of how high you move the volume slider control. Fade-In operation will also stop increasing the volume when it reaches the Maximum Volume. You can set Maximum Volume on a single Sound Item or set Master values that affect all Sound Items. Currently playing Sound Items are not affected by changes to these settings until play ends and the next Sound Item is played. In automation scripts, the change will take effect when the next Play Step executes.
The Master settings may be a good way to prevent jarring volume spikes on powerful sound systems without having to manually adjust volumes on all Sound Items. The separate master settings for Announcements and non-Announcements Sound Items makes it useful for making your Announcements louder (or quieter) than music playlist items.
In the Sound Item Play Modifiers, you can set the Maximum Volume for a single Sound Item. If the Master Maximum Volume settings enabled, the lower value of the two will be used.
In the Sound Item Options, there are two Maximum Volume - Master Controls: 1) for Announcements; 2) for all other Sound Items (non-Announcements, music programming, etc). When you are combining Music playlists with occasional Announcements, you may want the Announcements to have a higher volume than the music. These settings are an easy way to accomplish this.